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November 3, 2008
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Photoshop cs4 sucks...

Journal Entry: Mon Nov 3, 2008, 3:50 AM
Journal.gifJournal


why?
A short experience - review:

I started working with digital photomanipulation and painting software, with the Amigav 500, somewhere in the beginning of the nineties, with a tool called "Deluxe paint"
with Photoshop later since version 5.5 and even more later with version 7 until now.

For about 2 years i have build my workhorse, a Chieftec server rack  filled with an Abit aw9d max -board, 2 gigs of dual channel ram and 2,4gh dualcore(overclocked to 2 x 3,0 ghz)
and around 1tb hd ´s and a overclocked- xfx-geforce 7600 gt -which is now a stable setup, and can also called common -when it comes to a working environment on an x86 -basis.

For over a week now, i have played and tried to work with the available trial of Adobe Photoshop cs4 while planning to buy a legal standard German-version of it, after the German release.

One long anticipated feature at least for me, was the "direct-rotation tool", that makes it possible to work smooth and rotate images for painting  strikes and lines easier -or naturally, like in painter.
The other one, was the Seam carving option - called "CAS-content aware scaling" function, both functions are worth to buy at least the standard version of PS CS4.

If it would work smooth, thats the point, where the positive minded reader should stop.

-

My experience is based on the above called setup, and is comparable to a macintosh G5 from 2006.
(where the geforce card was an optional hardware)
A piece i was working on, which measured about 5000X9000 pixels at 300 dpi and 16 bit/channel and about 3 layers.

Photoshop cs4 opens as similar quick as the version 7, thats something better than the other 3 versions,so far so good.

The annoying part is that i have to update driver for the Nvidia card. done, so far so good.

After reboot and restart of the programm, Photoshop tells me, that something in the openGL setup makes problems, and therefore this feature is disabled.
I hate openGL, didn´t anyone else?
Since the beginning of creating 3d-engines for games, there was directx and opengl...opengl almost always crashed.
Its nice to use one API to have it working crossplatform, but for the money they going to earn, it would be not too much to work with directx.

- On a sidenote, when a game crashes, its not a big problem, but when in a working environment, functions disbling themselves and programms crashes, it isn´t worth the money .
- And on the other hand, people that buy graphiccards for about 800 euro, didn´t spend the money on apps for 1000euro, the spent 1000 euro on games.

People who work with 2d tools, like me, did invest in a stable and functional graphics -card, not a gaming card-but that is what Adobe Photoshop CS4 is requiring now!

What about the Matrox cards? With almost no or minimum of 3d acceleration?

Working on and off, the programm crashes 3 times, when trying to use a lens-filter, a blur and a smart -sharpen filter.
3 reasons to not install this programm, if you need these features.
Sure Photoshop 7 crashes here and there, but mostly there were other reasons for that, and it kept itself from a hang, when the users waits a little while -everything was perfectly back in position -
i havn´t seen such a stable tool in ages.

PS 7 didn´t crash in a 48 hour session, with keeping images in standby mode, having three browsers open in the background and mediaplayers brning tool and various other image programms, like faststone.
and i have saved the first time after 48 hours!

Even in 8bit per channel, the programm is slow like hell when saving an image, its nice that the program saves a seperate composite image,
for lfp purpose and such, waiting 2 minutes for such a small image isn´t very promising.

The "content aware scaling" function din´t even work, as it keeps saying "there is not enough ram"!!
Ok, i thought the image was to large, but even with 72 dpi and a resolution of 1700 x 1200 pixels are to big to proceed, not even when flatten th image...not enough ram-
sad, that in windows xp, not more than 3 gigs are allocated from the system- another reason to deinstall.

After retouching and refusing to restart, because of the disbled opengl-features - i had to put the pc in standby-mode
something i do often, when i have to do a break, or something else.
When getting back to the piece, i found out that scrolling and moving with the hand-tool is nearly impossible, without having samples like artifacts disturbing the view of the zoomed image.

The problem i assume, is that the use of the graphics-card memory results in a problem with multitasking or other windows-based actions.

All in all, it was a horrible nightmare.


yours Fant






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Add a Comment:
 
:iconfantasio:
`fantasio Nov 4, 2008  Professional Digital Artist
yepp, its still a bit different and since the lack of my hardware i can´t try it out, but this funtion is implemented.
Reply
:icondamnengine:
*damnengine Nov 3, 2008  Professional Digital Artist
I run CS4 on Vista 64, and so far it runs very well. The main bottleneck always seemed to be memory and for me having 8GB of memory solved most of my problems (2GB is far from enough, even in CS3, although Photoshop could only assign 3,2 GB, the rest is then used as a "scratch disk" in a 64 bits enviroment). And people who work with graphics actually will spend that money on graphic cards; at my job we have Quadro cards which are like 2K a piece. Directx is good for games and perhaps some viewport visualisation in 3d packages, OpenGL is still more accurate choice. Besides Photoshop CS4, I mainly messed with After Effects CS4 which is a big upgrade for me.
Reply
:iconfantasio:
`fantasio Nov 4, 2008  Professional Digital Artist
hey Dennis,

its nice if you have the hardware, and also from the job you can have the latest to fullfill the requirements.
memory is always the bottleneck, or rather the frontsidebus.
since they integrated movie and 3d animation into PS, (which makes it not phototool anymore) the requirements are hilarious...

why isn´t it possible to hand out a base tool, and the needed plugins can downloaded and beeing installed when needed.
so it would be a tool for artists(the ones that havn´t 5k to spend on a workhorse) and also professionals, that can have what the industry tell them to have alike.
Reply
:icondamnengine:
*damnengine Nov 4, 2008  Professional Digital Artist
Actually as long as you don't use the tools, it won't affect performance (as far as I just could check, it will only affect performance when you add the 3d layer or animation layer). You don't need to fork out 5k to make it workable, it's actually possible to build a system for 1k and have have this cs4 stuff running quite smooth. But if you don't want all the 3d stuff (for me it will be a great thing since I can build in 3d objects in After Effects templates at work), you can actually install the non extended version. Personally I think the requirements are not that bad, especially because the hardware upgrades you need will cost less than the software. But in the end I think the software upgrades should be much cheaper though, then you can at least upgrade more of your hardware =]).
Reply
:iconfantasio:
`fantasio Nov 5, 2008  Professional Digital Artist
thats true, i have compared several options and have come to the conclusion that ps 7 is not to beat in performance, because the system is in advance for the prog.
but to have the same quickness i would need to spend more money on hardware than changing just a graphics card.

but i will have a look on it later when i have to buy a new graphiccard, with that in mind its easier to test it out later and see what happens;-)

the problem is, that i would need to buy a new version, since i only have updated to ps 7 from version 6, and that version isn´t compatible with updates to cs:P

so all i can do is wait...
Reply
:iconknowleser:
Well that's burst my bubble, I was hoping the new cross over of a rotating art board was gonna make it THE app to work in. I guess not, well not unless your packing a turbo nutta' bastard of a work horse.

I does hack me off all these beta apps. I've had no choice but to be upgraded my mac tower to a new iMac running Leopard, nice you may say, high class problems, have a tall glass of shut up even! No it too is a stable as Vista running on a ZX81. The best thing you can't load an old system (tiger or panther) on to the new iMac. A least you still have choice with PC's.

I have bought the full CS2 suite at top dollar, and I'm happy with it, why would I want to pay £2,300 for the upgrade? ... does this price include hiring a surgeon to perform a frontal lobotomy so you can't tell it's buggy as hell?

I'm totally with you on the 'test your damn software front' and also disappointed!
Reply
:iconfantasio:
`fantasio Nov 3, 2008  Professional Digital Artist
Hi Chris,

i can only speak about PS, but its nice to hear your point of view about the suite aswell.

about leopard i can only tell that its from an entertainment point of view a very nice and working System, but after tying to work with several tools at it, i found out quickly that its not a working environment, at least for me.

i´m still looking forward to a new windows system, like the anticipated "windows 7", but at the moment, win xp is the only choice thats left and not buggy.
Reply
:iconknowleser:
I've not had any problems with Vista yet and have even upgraded to Ultimate and it's still popping along nicely (I've probably just jinxed myself in this moment, but what the heck). I may downgrade my PS to 2 rather than 3 though, just because it's not as hungry. So what's windows 7, is it longhorn?

I was watching a prog in the UK the other day talking about graphics cards how powerful they are and even that mother boards may be adopting the graphics card as handling the majority of it's processing. This is down to the fact it can handle more node/points simultaneously than a mother board, hence why it can handle graphics so well, and with adjustments in programming apps can run faster... or something like that. I'm not a techy fella but found it interesting.
Reply
:iconfantasio:
`fantasio Nov 4, 2008  Professional Digital Artist
sure, they have graphiccards, like the quadro fx ones, with over 1,5 gigs of ram, where a complete program or game can be loaded onto to run as 5 times quick like on any other component system...but those cards do cost around 3000 euro

windows 7 or also called vienna should be the follower of vista, and interresting for those who skip-vista, like me;-)

here: [link]
partially in german, but the link they seem to quote is in english.
Reply
:iconknowleser:
Cheers for the link Bro. I'll have a look further into that one.

I had no idea those cards cost... well a vital organ!!! I guest get the feeling app corps and hardware manufactures are playing the game of playing the consumer. They up grade the apps first to be more hungry then ship in new designer hardware. I don't know... it's never easy is it :laughing:
Reply
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